From Graphic Novels to Global IP: How The Orangery’s WME Deal Changes the Adaptation Playbook
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From Graphic Novels to Global IP: How The Orangery’s WME Deal Changes the Adaptation Playbook

UUnknown
2026-02-20
9 min read
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How The Orangery’s WME deal rewrites the adaptation playbook—practical steps European creators can use to package transmedia-ready graphic‑novel IP.

How The Orangery–WME Deal Solves the Biggest Problem for European Creators

Hook: European creators and small IP houses face the same recurring pain: great stories, limited reach, and confusing deals that strip future value. The Orangery’s recent signing with WME—anchored by graphic-novel properties like Traveling to Mars and Sweet Paprika—is a live model for turning locally-grown IP into transmedia-ready franchises that can attract Hollywood agencies and global buyers.

Why this matters in 2026

In early 2026 the entertainment landscape is defined by three realities that make The Orangery’s move especially instructive:

  • Streaming consolidation and selective commissioning: Global streamers are consolidating slates, raising the bar for IP that offers franchise potential and multi-platform revenue.
  • Agency packaging power: Major talent and packaging agencies such as WME now offer more than screenplay sales — they package talent, financing, international sales and brand deals, increasing project velocity.
  • Transmedia expectation: Buyers increasingly value properties that are already road-tested across formats—graphic novels, games, merch and social channels—because that reduces risk.

The Orangery–WME deal: what it really signals

The deal is not just a representation headline. It signals a strategic alignment: a European IP studio that owns and develops multiple narrative properties is now working with a top Hollywood agency that can open doors to A-list attachments, studio/dealmakers, and global licensing networks. For creators and small IP houses the key lessons are:

  • Build a slate, not a single title. WME didn’t sign a one-off; The Orangery has multiple series—this creates optionality.
  • Package for transmedia. Graphic novels that already have adaptation bibles, game design briefs and merchandising concepts are more attractive.
  • Protect rights smartly. The Orangery retains IP ownership while using agency reach to exploit rights—this balance is what European creators should aim for.

Step-by-step: How European IP houses should package like The Orangery

Below is a practical framework that creators can adopt to make properties attractive to agencies like WME and to platforms and studios in 2026.

1. Create a homegrown IP slate (not standalone titles)

Agencies and buyers prefer portfolios that demonstrate range and repeatability. Assemble a 3–5 title slate with clear tonal relationships—e.g., two sci-fi, one thriller, one romance—so buyers can picture a funnel of projects over 3–7 years.

  • Include format-ready labels: TV series (8–10, 45–60 min), limited series, feature, animation, and game concepts.
  • Assign priority tiers: flagship (high-investment), development (mid), and IP-warming (low-cost digital releases).

2. Ship a transmedia bible with every title

Don’t pitch a single-format story—pitch a universe. A transmedia bible is now table stakes. Cover narrative arcs, character IP, visual style guides, merchandising hooks, soundtrack direction, and a rough five-year monetization map (publishing, film/TV, games, consumer products).

3. Show data and audience signals

By 2026, buyers expect evidence: sales, reader engagement, social traction, and retention metrics. If the property lives as a graphic novel or webcomic, include:

  • Units sold and revenue by territory
  • Social engagement (platform, monthly active readers, retention)
  • Localization performance and community translation activity

4. Attach optional talent early

Talent attachments—writers, directors, showrunners, or even composers—greatly de-risk projects. Agencies like WME can amplify attachments, but you should start early. Use promise letters or short-term options to secure names without causing long-term exposure.

5. Keep ownership and smartly license exclusives

One core lesson from The Orangery: keep core IP ownership. License rights for specific territories and media with limited-term exclusives tied to performance milestones. Avoid blanket buyouts, especially for merchandising and sequel rights.

Rights & terms: clauses European creators must master

When entering agency relationships or licensing deals, these are the contract points that most often determine long-term value:

  1. Chain of title and provenance: You must demonstrate clear ownership and all prior grants. Agencies and studios will require airtight chain-of-title documents.
  2. Reversion and option terms: Define short initial option windows (12–18 months) with automatic but conditional extensions tied to demonstrable progress.
  3. Merchandising and ancillary rights: Retain or license non-exclusively when possible. If an agency demands these, secure revenue shares and approval rights on product categories.
  4. Adaptation control and credits: Negotiate creative consultation and credit protections, especially for showrunner or author credits.
  5. Audit rights and transparency: Demand audit and reporting cadence for royalties, streaming receipts, and licensing deals; define currency, territories and withholding tax handling.
  6. Escalators and performance bonuses: Link fees and rights extensions to thresholds—e.g., streaming pickup, box-office milestones, or merchandising revenue bands.

How agencies like WME accelerate value — and what they expect in return

WME and peers operate as gatekeepers but also as accelerants. They bring:

  • Packaging power—linking talent, financiers and buyers into one deal.
  • Studio and brand relationships—access to decision-makers and global licensing channels.
  • Cross-border negotiation capacity—critical for European IP aiming at US studios and global streaming platforms.

In return, agencies expect clean IP, clear monetization plans, and often a commission or fee structure. Creators should be ready to negotiate commission tiers, approval rights, and carve-outs for direct deals they can secure independently.

Practical pitch assets: the checklist to get WME-style attention

Build a tidy pitch package that answers what decision-makers want to see in under 10 minutes.

  • One-page property synopsis: Hook, genre, English logline, commercial comps.
  • Three-page treatment: Key beats, series/feature structure, season arcs.
  • Transmedia roadmap: Where the story goes for film, TV, games, and merchandise.
  • Visuals and lookbook: Character sheets, mood boards, sample pages (for graphic novels), and tone reel links.
  • Audience proof: Sales, social engagement, newsletter lists, pre-orders.
  • Legal snapshot: Chain-of-title letter, registered ISBNS, trademark status, and outstanding options/obligations.
  • Talent log: Any attachments or talent outreach records.

Monetization beyond screen deals: think like a transmedia studio

One of the strengths The Orangery displayed is a multi-revenue mindset. For European IP houses, diversify revenue streams early:

  • Direct publishing and special editions for collectors.
  • Licensing to local and regional publishers for translation rights.
  • Game or interactive adaptations—partnering with indie studios for revenue-share early prototypes.
  • Limited-run physical merchandise and NFTs (if compliant with local regulations) targeted at superfans.
  • Brand partnerships and experiential activations—especially for properties with strong visual signatures like Sweet Paprika.

European advantages you should exploit

European creators have tangible advantages in 2026:

  • Funding and incentives: Creative Europe, Eurimages, national tax credits and co-production schemes remain strong sources of development and production funding.
  • Artistic identity: European sensibilities and visual traditions can stand out in a homogenized global market.
  • Cost-effective talent pool: World-class animation and comic-art talent across Italy, France, Spain and Eastern Europe.

Package these advantages into your pitch: show how tax incentives lower production costs, how co-production models ensure distribution, and how local publishers or festivals can create early buzz.

Red flags and negotiation traps

When Hollywood agencies and studios offer fast money, be wary of clauses that undermine long-term IP value:

  • Never sign away sequel, merchandising or ancillary rights without clear compensation and reversion triggers.
  • Beware of overly broad “work-for-hire” definitions that could assign original authorship to buyers.
  • Insist on audit remedies and specific payment timing in streaming deals where reporting can be opaque.
  • Clarify language and territory scopes—global licenses should be explicit about dubbing/subtitle rights and performance reporting.

Case study: What The Orangery did right (and what to emulate)

While details of the WME arrangement are private, public reporting and the studio’s track record suggest a few replicable moves:

  • Built a branded studio model: The Orangery aggregated IP under a single banner, making it easier for an agency to see long-term value.
  • Invested in high-quality graphic-novel production: Strong art and printing increase collectible value and signal seriousness to buyers.
  • Positioned properties for adult and genre streaming audiences: Titles like Traveling to Mars (sci‑fi) and Sweet Paprika (mature romance) cover multiple valuable genres.
  • Kept ownership intact: By controlling rights, The Orangery preserves upside for future licensing and adaptation deals.

To maximize value in the current market, incorporate these 2026-specific trends into your strategy:

  • Generative AI for previsualization: Use AI-assisted storyboards and concept art to produce faster, lower-cost pitch materials—while carefully crediting human creators and avoiding IP infringement.
  • Interactive and hybrid formats: Streamers are experimenting with interactive specials and companion games; present a playable or modular concept early.
  • Localized release strategies: Demonstrate plans for localization and regional marketing—streamers want content that scales internationally.

Action checklist: 10 things to do this quarter

  1. Audit your chain of title and register key IP elements (ISBNs, trademarks).
  2. Assemble a 3–5 title slate with prioritized formats.
  3. Create a 12–24 page transmedia bible for your flagship property.
  4. Collect and present audience data—sales, engagement, conversion.
  5. Secure at least one talent attachment via option letter.
  6. Draft a one-page monetization plan showing revenue streams and milestones.
  7. Run a legal check for work-for-hire clauses in prior contracts.
  8. Prepare a visual lookbook and 90‑second mood reel (AI-assisted okay, but disclose).
  9. Map co-production and funding incentives you can leverage in Europe.
  10. Identify three agencies or execs and craft a two-paragraph outreach tailored to them.

Final takeaways for creators and publishers

The Orangery–WME relationship is a playbook: build IP as a studio, think transmedia-first, own the core rights, and present a package that reduces buyer risk. WME brings reach and packaging muscle; The Orangery brought high-quality IP, transmedia thinking and ownership. European creators who copy that formula—while protecting their legal and financial upside—stand to be courted in 2026 and beyond.

The most valuable property is the one that can be exploited in multiple ways. Agencies buy that optionality, not just a single film script.

Call to action

If you’re a creator or small IP house ready to level up: start with the free IP Slate Checklist and Transmedia Bible template we built for publishers. Sign up for our weekly briefing to get curated agency outreach tips, model clauses and real-world contract redlines tailored to European creators entering the global market.

Subscribe now—and prepare your slate the way The Orangery did: with craft, strategy and ownership.

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#transmedia#IP#agencies
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Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.

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2026-02-20T07:07:08.419Z